Tuesday, September 6, 2011

Sonic Colors Has a Short Reach for the Stars


I held off on Sonic Colors for almost a year because I hate my Wii. I resent its place in the market, as well as my home. However, I should have tried this little gem sooner!

Sonic Colors is the newest entry in the "not sucky" Sonic game series. I've been day-one-purchasing all the newest titles because I love the series, but I can fully recognize their swift decline. Just ask fellow writer Matt Muzzy about the experience I put him through with Sonic '06! I was pleasantly delighted in playing this game, as my biggest complaint (of very few) is the brief nature of this game. I purchased it and beat it in less than 12 hours from the time of purchase. Total playtime was probably about 3 hours.

Of course, there's still 100%ing to be done, with a just reward at the end (seriously, it's exciting), but I have gone through all the levels and bosses and have even completed 50% of the "extra" in such a short time. I will admit that those three hours were almost straight, pure fun.

To begin, I suppose I should point to the co-op levels. Though there are only 21 basic and short co-op "remakes" of the various Sonic 1 zones, they were a blast to play through with a friend of mine. It was very much like playing through New Super Mario Bros. Wii but actually having a good time with it. The levels were challenging and fun, and the mechanics require teamwork. However, it's kind of frustrating that your Sonic wants to constantly homing-attack the other Sonic. In this case, the simple remedy would have been to map the homing attack button to another button, rather than share it with the double jump button. It was a frustration, though, that made me laugh, not eternally hate the other person (a la NSMBW).

I actually played through the story mode after playing through a third of the co-op levels. I was pleasantly surprised with a majority of it -- the levels were rather well designed, the camera was well-improved, and the locales were inspiring and really pretty. On that note, the graphics here are top notch; every world is populated so well and has a lot going on in it. There are some ugly pieces, but they are just pieces to a grander scheme. I want to make note that the levels, in comparison to Super Mario Galaxy, are much more impressive. Though perhaps not as refined, they are much more interesting because they offer a "fullness" to them -- something that a game set strictly in space loses.

All in all, right now is a good time to get Sonic Colors. I don't think $50 was a fair price point, but the game is really fun and if you are a completionist, it has great replay value. It's also the first game in a long while that offers a just reward for completing everything. It's a great game for a rainy day and it's definitely one of the Wii's few greatest games (IMO).

Pros:
Charming and fun
Beautiful locations
Good Replay Value

Cons:
Way too short!
Story is...terrible
Rough, goofy dialogue

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